3D ArtWorks
I worked for 17 years as a 3D modeller at a software company, creating objects in 3ds Max. It was the classic 3D game, developed in the company's own engine. I created low-poly models ( sometimes even a lower than usual ) due to engine requirements. These examples are !NOT EVERYTHING! from my work and knowledge. I can create a high poly as well as low poly, also characters and the rigs. Also Pbr. I feel be an artist, a modeler, but also a visualizer as such, so I can create ANYTHING through I created photorealistic ( although low poly ) houses and objects for such a long time. And fast too. I feel be responsible and meticulous man. I am looking for the community, people with whose I would work on the same good thing. For the normal people. I am sure I can help you. Feel free to test me with some test object or the task.
Objects made by me ( Video )
© Marek Tušan 2025